Let’s say you’re playing an old simulation game like Command and Conquer wherein a simple file like “completed.wav” announces the completion of a new base by saying “Base deployed!” or the like. Typically, these assets are identified by file name and are not otherwise verified in any way such as by file size or creation date.Īs such, it’s pretty easy in many cases to simply swap one asset file for another asset file as long as the filename remains the same. Many videos games have distinct directories and locations within the game’s resource archives devoted just to providing visual and audio assets for the game. Whether you want to make Minecraft look chunkier, smoother, or somewhere in between resource packs make it easy to do so on the PC, pocket, and console editions of Minecraft.įor those of you with a bit of video game experience under your belt, you’re likely well familiar with the concept of “skin packs,” “texture packs,” and “resource packs” as the things have been known over the years and across various video game genres. Some people love Minecraft’s 8-bit chunky look, while others can’t believe a game would look like that these days.
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